SML XL PROJECT 


-----------------------INCUBO A DISNEY VILLAGE --------------------------


---------------------------------BY MIKKI--------------------------------


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HISTORY
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The heroin Lara Croft after the works of her last mission, decides to rest  
to recover herself.   
But it starts to dream a particular moment of her adolescence.  
Lara already has passion for the adventure and she has risked to die a lot of times.  
During a trip, in the Luna Park marvelous and greater than the world, the Disney Village,  
the companions hide her diary.  
The game degenerates and they don't find again the diariy ,but Lara  doesn't lose  heart herself.  
She waits for to be alone and she is ready to challenge everything and everyone to get back her diary.

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The game is separated  in three normal levels, a title and two prologues (initial and ending):

In the 1livello Lara must find the way to enter the Disney Village that it was closed.

In the 2livello Lara understands that her diary is hidden therefore she looks for a possible way to finding again it.

In the 3livello Lara must find again the diary and it won't be simple  

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THE GAME IS COMPOSED BY

1   TITLE
3   PLAYABLE LEVELS
4   CUTSCENES

12 Secrets TO BE DISCOVERED

1 livello 4 secrets 
2 livello 5 secrets
3 livello 3 secrets

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ISTALLATION IMPORTANT
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There is no need to install any file. There is no need to convert nothing. Simply run the tomb4.exe and the game will play.


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DURING THE GAME 
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NEW MOVES: 

1)  the 'crawlspace roll' she could do in TR5-Chronicles Position Lara face forward to the exit of the crawlspace. 
Make sure she is in crawling position.Press ALT and Lara will perform the roll! 
So no more turning around in those tight crawlspaces in order to get out!

2) Lara is able  to climb on the blocks  but it sometimes happens after having saved that Lara doesn't climb  more, 
all it takes is also moving then the block of a square and it will take back to    
to work. 

NOTE:  During the testers it has emerged that in the second level if the game loads him in you determine rooms 
 an effect earthquake can be had for a pair of seconds but without influencing the game.  



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CREDITS
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for the result of this game the followings programs have been used 
  
NGLE  
TREP  
WADMERGER  
STRPIX   
TEXTUEREDITOR  
TRVIEWER  
TRUPDATE  
FEXANIMAZION  
AUDACITY   
PHOTOSHOP  
RHINOCEROS  
3DS MAX

I thank all the people that have put   
 to disposition their time and their passion to improve the TRLE   
with programs servants on purpose for the LDs.  
A particular thanks to my friends Frank Zakkarho and Cheyenne   
and a big thanks to the great Warlus for the technical helps   
An great thanks to the great Psiko and everybody the LDs that put to   
disposition of theirs knowledge in the special forums......



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A great thanks to Blue and to Barney that has devoted   
part of their time to make a will the game 

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Betatester Blu
Betatester Barney


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DISCLAIMER
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This level were not made and will not be support by COREDESIGN and EIDOS INTERACTIVE LTD.




Good fun!

MIKKI

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MIKKI.FLENA@VIRGILIO.IT
